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If all your objects must have the same ambient setting, you can use
the #default directive. But for any object that requires its own, you
will have to use a #if in the texture.
If you want to be able to turn on or off the ambient for the whole
scene at once, you can also take a look at the "ambient_light" in
global_settings. It won't do much to switch between "ambient 1" and
something else in each object, but it will allow you to switch
between "ambient 0" and something else...
Jerome
Greg M. Johnson wrote:
| I thought I new how to do this, but everything I've tried, even
after RTFM,
| doesn't do the job.
|
| I have a standard scene and I assume that with one statement of
povray SDL,
| I can simply turn on a situation where everything is as if it had
| finish{ambient rgb 1}. I cannot tell if either the docs are
deficient,
| povray just cannot do this, or I've got a big bug in my code that's
messing
| with the normal behavior of pov.
|
| Thanks.
|
|
- --
******************************
* Jerome M. Berger *
* mailto:jbe### [at] ifrancecom *
* http://jeberger.free.fr/ *
******************************
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